Retro Game Audio
NES Audio: Demonstrating Reverb/ Echo with Ducktales

Hello everyone! I decided to start a tumblr to talk about sound design in classic video game music. For my first post I figured I’d tackle a basic concept used in chipmusic: The 2-channel Echo.

A common method for creating a reverb or echo effect works by doubling up a melody with a delayed and quieter version of itself. Here I use the African Mines theme from Ducktales to demonstrate how this works.