NES Audio: Demonstrating Reverb/ Echo with Ducktales
Hello everyone! I decided to start a tumblr to talk about sound design in classic video game music. For my first post I figured I’d tackle a basic concept used in chipmusic: The 2-channel Echo.
A common method for creating a reverb or echo effect works by doubling up a melody with a delayed and quieter version of itself. Here I use the African Mines theme from Ducktales to demonstrate how this works.
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This blog is really interesting! Gives...nice insight into just how clever composers...
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It’s amazing what techniques...to get the most out...limited...
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